2009/07/15

AS3: custom cursor vs. custom context menu issues, another solution

As far as I know, the incorrect handling of the right click on a ‘mouseenabled = false’ movieclip is a known bug with few available workarounds. At least, it puzzled me for several hours.
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2009/06/30

Monetizing flash games: Improve your revenue with site specific features

By checking the domain your game is played on you can provide the player with certain features which then make your game exclusive to a site. How about adding a ‘BloodMode’ (in a way that is unsuitable for Mochi) when played on Kong or AG?
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2009/06/06

Tutorial: Sharing shared objects between games/applications

This topic came up some days ago with a lot of interesting possibilities especially for flash games. One shared object holding several variables you can load from every game. What could that mean? A regular player of your games gets secret levels, special items or skills for playing a game more often. Or let the player compare his actual score to the scores he achieved in other games you made, if these are comparable. Or an adventurelike game where one has to solve puzzles in external games or where achievements in other games control the plot.

Alright, enough of the dreaming, let’s go to where the action is:

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2009/06/04

Idea: Sharing shared objects between games/applications

X-Filed under: as3, flash — Keg-Tags: , , ,

With the Shared Object Tutorial Michael came up with an excellent piece of education. Regarding shared objects, how about sharing data between several games, like sequels or prequels.
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2009/04/02

Embedding Flash in this blog

X-Filed under: as3, flash, game development — Keg-Tags: , ,

Just trying to embed some flash into this blog with the kimili plugin. This could come in handy for things like coding tutorials or games.
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