Tag Archives: AS3

A solution to the custom cursor vs. custom contextMenu issue. Continue reading

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By checking the domain your game is played on you can provide the player with certain features which then make your game exclusive to a site. How about adding a ‘BloodMode’ (in a way that is unsuitable for Mochi) when … Continue reading

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This topic came up some days ago with a lot of interesting possibilities especially for flash games. One shared object holding several variables you can load from every game. What could that mean? A regular player of your games gets … Continue reading

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With the Shared Object Tutorial Michael came up with an excellent piece of education. Regarding shared objects, how about sharing data between several games, like sequels or prequels.

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Just trying to embed some flash into this blog with the kimili plugin. This could come in handy for things like coding tutorials or games.

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