On default, clicking the close button on the mochi leaderboard calls play(), which can in case of a timeline controlled movie lead to some problems. That’s why I added an argument to the showLeaderboard function. The following class belongs to my highscore screen that is called when the game ends or is ended.
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2009/07/30
AS3: MochiAds leaderboard with custom onClose function
Monetizing flash games: July 2009 stats
The stats by end of July (as of July 29th):
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2009/07/22
Game Development: Help screen experience
I learned yesterday that I should not expect obviousness.
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2009/07/21
Monetizing flash games: MochiAds version control & encryption issues
I am using a DocumentClass and no timeline code in a one-frame game.
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Game: Piece o’Eight II
Basically it’s the first game, but this time it has a goal. Still on the experiment road. I am a bit excited. I wonder what the best weekday is to push it into the world. I think I’ll go through the mochibot stats to find something.
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2009/07/20
Blog: Improve your Google Analytics reports
I think of Google Analytics as a very powerful tool to see what content of the site is appreciated by users, how the site is found etc.
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