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	<title>Comments on: Idea: Sharing shared objects between games/applications</title>
	<atom:link href="http://www.yarrcade.com/2009/06/04/idea-sharing-shared-objects-between-gamesapplications/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.yarrcade.com/2009/06/04/idea-sharing-shared-objects-between-gamesapplications/</link>
	<description>A heavy metal pirate&#039;s blog about free online flash games and their monetization as well as game design and development tutorials with actionscript3 and flash cs3 and some tricks to outperform in Microsoft Office ...</description>
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		<title>By: the keg'o'grog blog</title>
		<link>http://www.yarrcade.com/2009/06/04/idea-sharing-shared-objects-between-gamesapplications/#comment-12</link>
		<dc:creator>the keg'o'grog blog</dc:creator>
		<pubDate>Sun, 07 Jun 2009 11:36:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.yarrcade.com/?p=148#comment-12</guid>
		<description>&lt;strong&gt;Tutorial: Sharing shared objects between games/applications...&lt;/strong&gt;

This topic came up some days ago with a lot of interesting possibilities especially for flash games. One shared object holding several variables you can load from every game. What could that mean? A regular player of your games gets secret levels, spec...</description>
		<content:encoded><![CDATA[<p><strong>Tutorial: Sharing shared objects between games/applications&#8230;</strong></p>
<p>This topic came up some days ago with a lot of interesting possibilities especially for flash games. One shared object holding several variables you can load from every game. What could that mean? A regular player of your games gets secret levels, spec&#8230;</p>
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		<title>By: Musquetan</title>
		<link>http://www.yarrcade.com/2009/06/04/idea-sharing-shared-objects-between-gamesapplications/#comment-13</link>
		<dc:creator>Musquetan</dc:creator>
		<pubDate>Fri, 05 Jun 2009 03:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.yarrcade.com/?p=148#comment-13</guid>
		<description>That was the thought behind it. Thanks for your comment, you&#039;re an awesome teacher.</description>
		<content:encoded><![CDATA[<p>That was the thought behind it. Thanks for your comment, you&#8217;re an awesome teacher.</p>
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		<title>By: MichaelJW</title>
		<link>http://www.yarrcade.com/2009/06/04/idea-sharing-shared-objects-between-gamesapplications/#comment-11</link>
		<dc:creator>MichaelJW</dc:creator>
		<pubDate>Thu, 04 Jun 2009 21:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.yarrcade.com/?p=148#comment-11</guid>
		<description>Oh my goodness, a pirate-themed blog that talks about AS3? So awesome.

Thanks for the link!

That&#039;s an interesting idea, sharing save data across different games. I guess it would encourage people to check out all your games, even if they weren&#039;t the kind they&#039;d normally play. I hope you post about it when you try it :)</description>
		<content:encoded><![CDATA[<p>Oh my goodness, a pirate-themed blog that talks about AS3? So awesome.</p>
<p>Thanks for the link!</p>
<p>That&#8217;s an interesting idea, sharing save data across different games. I guess it would encourage people to check out all your games, even if they weren&#8217;t the kind they&#8217;d normally play. I hope you post about it when you try it <img src='http://www.yarrcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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